
Kibble can last for very long periods of time when stacked and preserved in a Preserving Bin or Refrigerator (Refrigerator is recommended as the spoilage time is greatly increased). It also stacks to 10 and weighs little compared to other foods. Kibble takes 3 days to spoil, which makes it last longer than most other food types. Kibble can be used as regular food for tamed dinos. See also Egg for a list of eggs and their size. It takes 30 seconds to cook 1 kibble in a Cooking Pot. Breeding creatures is a great way to generate eggs on-demand.Ĭooking these kibbles requires a lit Cooking Pot so in addition you need fuel for the fire. When creating Kibbles in an Industrial Cooker which is hooked up to a water irrigation system, no waterskin or other water-container is necessary.įertilized eggs can also be used to make Kibble. In addition to the ingredients listed below, all kibble recipes require a Waterskin with at least 25% water in it (any other Water-container works, but will be completely used up regardless of capacity). Follow the same instructions as when cooking with a Cooking Pot or Industrial Cooker. Learning an Engram is not necessary to create kibbles and there are no Engrams available for them, instead recipes are found throughout the world. For this reason, having as many types of kibble as possible will allow the imprinting rate to increase.

During care, they may want to be hand fed a randomly selected kibble, including any kibble that is not their species' preferred food. Kibble is also used for imprinting baby dinos. Non-favorite kibbles gives only 1/8 of the taming progress than the favorite kibbles. The food value of a Kibble depends on the Creature and the type of food. Scorpions, Dung Beetles, Spiders, Vultures, and Karkinos only.Speed values are outdated, just use it as a rough overview.However, this is done to give compatibility to my Booster Saddles mod, which has a form of “Saddle” (Which gives no armor) to Reapers:Ĭheat spawndino “Blueprint'/game/mods/dodoreaper/dino/dodoreaper_character_bp.The order of effectiveness (in terms of taming duration) in food for taming creatures is:
#Ark dodo kibble command mod#
While Dodoreapers have a saddle slot, this mod gives them no saddle (due to reaper's already absurd natural armor). Spacebar to jump (can be held like normal reapers) Costs a high amount of stam and cannot be used with insufficient stam While it is an AoE, the spines are concentrated more behind you and to your front left. These spines do piercing damage like a Reaper Queen's spines, but do not do torpor (and are also stronger!). This will cause the dodoreaper to swipe its tail in front of itself and shoot spines around itself. Shift+C does the DodoReaper's Thorn AoE. Same as a normal reaper, cocoons target on hit. However they have higher stat scaling in health and melee than most creatures to compensate for this. While they have genders, DodoReapers cannot breed (due to a glitch with reapers and breeding the adults). Can toggle turret mode and special attacks
#Ark dodo kibble command code#
They gain more levels on tame than normal creatures, unintended, but I assume it's leftover level code from how reapers are normally tamed (gestation levels) Immune to: fire attacks, being set on fire, sulfur pools, lava, radiation Spawns in: Monster Island, Mountains, Wasteland Hard, Forbidden Zone, Sulfur Fields, Element Chamber, Genesis Volcano
#Ark dodo kibble command mods#
This one however is a permanent, rare tame! It is also a STANDALONE of the Additional Creatures series, requiring no other mods to run!ĭodoReapers function the same way as normal reapers in that they take reduced damage unless coated in charge light. Because we don't have enough DodoMonsters. This mod brings a balanced “Dodoreaper” to your arks. This mod is sponsored by Gportal! Click the link below for a discount! They're a great provider for countless games like ARK, Valheim, Minecraft and more!Īll credit to Zythara for allowing me to use their DodoReaper model and bring it to you all!
